Teachers and administrators can power up their STEAM-teaching skills with this professional development course on how to add fun, hands-on inventing to curriculum.
Happiness Guaranteed no-questions-asked return
Learn the skills to bring STEAM teaching to the classroom.
Engage in 6 hours of online instruction over a 6-month period.
Discover how to adapt lessons for your unique 3rd-8th grade classroom.
Get the tools and resources you need to develop fun, engaging lessons.
Discover ways to optimize class time with efficient setup and implementation.
Gain an in-depth understanding of littleBits by getting hands-on with inventions.
Exlore different instructional strategies you can employ while using littleBits.
Receive an official PDU certificate upon completion.
WELCOME TO LITTLEBITS
INVENTING WITH LITTLEBITS
STEM/STEAM AND THE INVENTION CYCLE
MANAGING THE LITTLEBITS CLASSROOM
DEVELOPING A STEAM/STEAM LESSON PLAN
RECEIVE YOUR PDU CERTIFICATE
littleBits isn't just a resource for the STEM classroom; it can enhance lessons across the subject areas. In this lesson, students combine Bits with arts and crafts materials to tell a story that brings some essential trait of each character to life. This is also a wonderful STEAM enhancement to a language arts lesson based on archetypes from myth, fable, folk and fairy tales, history, or popular culture.
Are objects worth as much as they weigh? In this activity, your students will build a simple circuit with Bits to investigate this question. The lesson helps students practice money and measurement skills as well as apply problem-solving skills in an interesting, unordinary way.
Powering every city and town is a unique and complex electricity grid, complete with power sources, substations, transmission wires, and electrical outputs. In this lesson, students build and power their own city to understand electricity and the electronics that many of us use every day.